Rangers/Traveller's/Explorer's Backpack

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Rangers/Traveller's/Explorer's Backpack

Postby Chakravanti » Tue Feb 23, 2010 6:07 am

Seizure wrote:I like the idea... Should probably take a ridiculous amount of effort/resources to make though.

a few silk cloths, some linen and some leather sounds reasonable to me. PSY based liek other ranger gear.
Well what is this that I can't see
With ice cold hands takin' hold of me
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Re:

Postby Killface » Tue Feb 23, 2010 10:20 am

Jackard wrote:Alternatively: abstract the inventory further, replace the grid with autosorting+stacking item list, replace item 'size' with weight, have robes/packs/etc add to max weight dependent on quality.


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Re: Rangers/Traveller's/Explorer's Backpack

Postby Bigfish » Tue Feb 23, 2010 1:04 pm

I agree on more inventory space but actual i dont like the idea of making bigger backpacks because there will be enormous weight overturning you to the back and instead add something like pouchs (small bags). You can hang several pouches in your belt each adding ~4 inventory slots added the same way like the merchant's robe.

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Re: Rangers/Traveller's/Explorer's Backpack

Postby Flocke » Wed Feb 24, 2010 2:18 am

I would like a "ranger's backpack" too.
Made out of Leather, Silk & Linen Cloth sounds good for me.
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Re: Rangers/Traveller's/Explorer's Backpack

Postby Killface » Wed Feb 24, 2010 5:45 am

Bigfish wrote:I agree on more inventory space but actual i dont like the idea of making bigger backpacks because there will be enormous weight overturning you to the back and instead add something like pouchs (small bags). You can hang several pouches in your belt each adding ~4 inventory slots added the same way like the merchant's robe.


How does that make any sense? It wouldn't overturn your pixel-man because it would just be a reskinned backpack.
As if the current allotted cells of space are the perfect amount to fill every feasible backpack you could imagine a hearthling wearing to capacity, just under the tipping over point.
Let's take a perfectly reasonable, albeit inefficient, idea, and shit on it to make the UI more clunky and tedious, in the form of multiple bags to open.
If you want complicated go back to WoW, gtfo my sandbox.
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Re: Rangers/Traveller's/Explorer's Backpack

Postby theTrav » Wed Feb 24, 2010 5:53 am

Killface wrote:How does that make any sense? It wouldn't overturn your pixel-man because it would just be a reskinned backpack.

pixel man makes less sense than laws of physics and center of gravity... was your question rhetorical or retarded?

Killface wrote:Let's take a perfectly reasonable, albeit inefficient, idea, and shit on it to make the UI more clunky and tedious, in the form of multiple bags to open.

Woah, calm down there tiger, he suggested multiple bags work like the merchants robe, not like the seed bags, get your paper bag, take a few deep breaths, then read his post again.
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Re: Rangers/Traveller's/Explorer's Backpack

Postby Seizure » Wed Feb 24, 2010 6:55 am

theTrav wrote:Woah, calm down there tiger, he suggested multiple bags work like the merchants robe, not like the seed bags, get your paper bag, take a few deep breaths, then read his post again.


To be fair, that is the first thing that popped in my head too. More seedbag type inventory...
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Re: Rangers/Traveller's/Explorer's Backpack

Postby Onyxx » Wed Feb 24, 2010 9:01 pm

I personally wouldn't mind something like a quiver for rocks... maybe an ammo bag? I'm thinking this because I wasn't impressed that I needed to wear -either- a backpack or a quiver. From my understanding, the most you'll see a quiver worn on the back is in the movies, so I would love to see being able to wear a quiver at your belt.
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Re: Rangers/Traveller's/Explorer's Backpack

Postby sabinati » Wed Feb 24, 2010 9:19 pm

Onyxx wrote:I personally wouldn't mind something like a quiver for rocks... maybe an ammo bag? I'm thinking this because I wasn't impressed that I needed to wear -either- a backpack or a quiver. From my understanding, the most you'll see a quiver worn on the back is in the movies, so I would love to see being able to wear a quiver at your belt.


yeah
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Re: Rangers/Traveller's/Explorer's Backpack

Postby Bigfish » Fri Feb 26, 2010 1:25 pm

theTrav wrote:
Killface wrote:How does that make any sense? It wouldn't overturn your pixel-man because it would just be a reskinned backpack.

pixel man makes less sense than laws of physics and center of gravity... was your question rhetorical or retarded?

#2

Killface wrote:Let's take a perfectly reasonable, albeit inefficient, idea, and shit on it to make the UI more clunky and tedious, in the form of multiple bags to open.

Woah, calm down there tiger, he suggested multiple bags work like the merchants robe, not like the seed bags, get your paper bag, take a few deep breaths, then read his post again.

Thats exactly what i mean. Did i mentioned i hate the seedbags additional mini inventory?
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