More whining about the murders

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: More whining about the murders

Postby theTrav » Fri Feb 26, 2010 5:09 am

Yeah I can see the motivation and why this seems like a good idea to some, but I don't think it is a good idea, I think it would just lead to even weaker defense and painful grinding to kill things.

Just about anything that PREVENTS murder is going to be a bad idea... Maybe some other sort of cost like a "guilt" debuf or if not guilt then some other psychological effect that makes the murderers game slightly less enjoyable for a day or two...
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: More whining about the murders

Postby Chakravanti » Fri Feb 26, 2010 5:34 am

Onionfighter wrote:Raiders can prepare by stocking up on lp. Their victims are unprepared and now there is an additional barrier to defending themselves.



BINGO
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
User avatar
Chakravanti
 
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: More whining about the murders

Postby Jackard » Fri Feb 26, 2010 6:44 am

Brian wrote:While that mechanics also has serious advantages — lack of "safe zones", no level fighting restrictions etc.

heh. been a while since i heard something like this
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: More whining about the murders

Postby Brian » Fri Feb 26, 2010 7:32 am

Well killing someone on your claim, or your village claim could also be free of cost, this can give defenders advantages over raiders (plus not leaving scents on your claim suggestion).

Implementation can be described more specific but since no one seems to like the idea in general i guess i just going to drop it.
Brian
 
Posts: 34
Joined: Tue Feb 02, 2010 6:09 pm

Re: More whining about the murders

Postby theTrav » Fri Feb 26, 2010 7:36 am

Brian wrote:(plus not leaving scents on your claim suggestion).


That's one I've seen thrown around a few times, and while I originally didn't like it, I'm becoming more and more a fan of it... After all, a man has a right to defend his home doesn't he? Is he not the king of his own castle? Lord of his own domain?

Maybe not allow it for village authority, but for personal claims it doesn't seem at all unreasonable... Especially if Loftar gets around to making it hard for people to have massive claims.
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: More whining about the murders

Postby Onionfighter » Fri Feb 26, 2010 7:45 am

I was thinking of suggesting something like not needing black skills on your own claim, but additional rules ( like no claiming where another character stands (or lies), and still requiring black skills for hurting summoned characters) would need to be added to prevent alt abuse.

I guess one way to shift some balance toward non pvp players would be to treat combat and non-combat skills differently in inheritance . . .

Edit:
Brian wrote:(plus not leaving scents on your claim suggestion)

Be careful when you are invited in for tea.
Last edited by Onionfighter on Fri Feb 26, 2010 7:49 am, edited 1 time in total.
Cheerleader
User avatar
Onionfighter
 
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: More whining about the murders

Postby Chakravanti » Fri Feb 26, 2010 7:47 am

theTrav wrote:
Brian wrote:(plus not leaving scents on your claim suggestion).


That's one I've seen thrown around a few times, and while I originally didn't like it, I'm becoming more and more a fan of it... After all, a man has a right to defend his home doesn't he? Is he not the king of his own castle? Lord of his own domain?

Maybe not allow it for village authority, but for personal claims it doesn't seem at all unreasonable... Especially if Loftar gets around to making it hard for people to have massive claims.

Why not villages? WHy should villages be excluded from having reasonable means of defense?
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
User avatar
Chakravanti
 
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: More whining about the murders

Postby theTrav » Fri Feb 26, 2010 7:58 am

Chakravanti wrote:Why not villages? WHy should villages be excluded from having reasonable means of defense?

Cause villages are bigger, have more people on them and there's a reasonable chance that people can accidentally wander onto village turf without realizing it.

I'm not flat out AGAINST allowing village members to murder non members within a village, however I'm more cautious about that idea than I am with claims because claims are smaller and more personal
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: More whining about the murders

Postby Brian » Fri Feb 26, 2010 8:10 am

Also peaceful farmers who defend claim in party also get an advantage here, as i wrote earlier couple of first kills can be free, and cost decrease over time. So if you not killing that much it would be as it is now for you. The main problem here that a village "warrior" who supposed to defend a lot of people going to be disadvantaged.

And maybe village chieftan could assign some players to have this murder privileges on the village claim, like two maximum on the village, five in some bigger formation, when and if it's implemented :-) Making them warriors officially.

I was thinking of suggesting something like not needing black skills on your own claim, but additional rules ( like no claiming where another character stands (or lies), and still requiring black skills for hurting summoned characters) would need to be added to prevent alt abuse.


Sound's reasonable, but mostly if someone didn't have lp to purchase black skill's and get's attack by griefer he probably get's owned anyway. That of course leaves peaceful one's that would find it unnecessary to buy them, even when they got enough lp, and newbie who get's advantage on another newbie while on his own claim, so i like that idea.

Be careful when you are invited in for tea.


In rl one should be careful to, especially when guy talks about candies in his truck.
Brian
 
Posts: 34
Joined: Tue Feb 02, 2010 6:09 pm

Re: More whining about the murders

Postby Avu » Fri Feb 26, 2010 1:06 pm

theTrav wrote:
Chakravanti wrote:Why not villages? WHy should villages be excluded from having reasonable means of defense?

Cause villages are bigger, have more people on them and there's a reasonable chance that people can accidentally wander onto village turf without realizing it.

I'm not flat out AGAINST allowing village members to murder non members within a village, however I'm more cautious about that idea than I am with claims because claims are smaller and more personal


You probably haven't seen my 2 million lp claim that was larger than any village I have seen. You could have accidentally wondered into that too so that is a fail reason. If you like your defenseless villages maybe you should get an option as a lawspeaker (that shouts I HAS NO TRUST IN MY OWN VILLAGE MEMBERS BUT I DO IN RANDOM PEOPLE WANDERING IN) to disallow the use of black skills against invaders.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
User avatar
Avu
 
Posts: 3000
Joined: Sat Oct 31, 2009 1:00 pm

PreviousNext

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 0 guests