BaneStar wrote:As a Game, I think this starts ok, except,.. how do I survive once my bread is gone? I understand its still Alpha, and we have to suffer a few dead characters (Dwarf Fortress anyone?) to understand how to get going. So how about making that opening bit, just a tad easier?
I don't think the opening bit "needs to be easier", I just think the opening bit requires you to know what you're doing a little bit more than most games. Which is a good and a bad thing. IE: RTFM (which is these forums and the wiki).
Most of what you raised already happens or exists easily enough for n00bs as sabinati pointed out.
BaneStar wrote:what if we use our dream for a heath fire? how do we get another?
To be blunt, this is faggotry right here. What do you want to happen? New Hearthfires to float down out of nowhere every-time you use one? Getting another of anything you have at the start is remarkably simple once you know how.
The key is in the "knowing how" part, not in the "lets add backpacks and apple trees everywhere and other faggotry so morons who can't figure anything out have an easier time". I'd wager such morons would still have difficulty even if they were given a second chance at various items or unlimited starting food.
A simple in-game tutorial that pops up would resolve all of your issues. And while
HUNGER NEEDS TO BE RE-BALANCED YOU GODDAMNED DEVFAGS so you don't eat half the forest every fifteen minutes, it's still quite possible to survive.
BaneStar wrote:but also it helps the community as a whole, more accessable game = more players = better future.
Actually, more players just seem to keep on coming despite several complaints about the game being too hard and the handful of QUITRAGERS that seem to pop-up every once in a while.
There are 286 players online right now. Back when I joined a handful of months ago, there was typically around 60. If the game kept growing at its current rate, we'd see 500+, closing in on 1000+ before years' end.
BaneStar wrote:also players don;t NEED to get "the Will to Power" which leads to skills for theft etc, so the likely hood of griefers will be lower (also you could increase the LP cost for this skill, further reducing the griefer count,
Getting LP isn't difficult for the people who'll be griefing you and the worst griefing (say, walling you in) often doesn't require the expensive "black arts". So this really wouldn't change anything.
BaneStar wrote:I want to make clear, I didn't want to ask that the Dev's make a game guide, far from it
True. Instead, you seem to be asking they change a number of the starting mechanics, none of which would actually solve any of your issues (you still wouldn't know "how to do stuff").
BaneStar wrote:So I decided to visit the forums to find answers, and still haven't.
viewtopic.php?p=64594#p64594viewforum.php?f=2viewtopic.php?f=2&t=3196http://havenandhearth.wikia.com/wiki/Is there anything else you haven't found in the forums yet?
BaneStar wrote:In response to the concept of naturally dead rabbits, sure, that would be great.. IF it happened often enough that I could have found one by now.. for some reason I cannot punch a rabbit to death, even though its sitting still, and even then, surely skinning is a skill, how many people do you know that can actually skin a rabbit.
http://havenandhearth.wikia.com/wiki/Ra ... reature%29BaneStar wrote:I like that the Lean-to is a 'safe spot' If I knew already
http://havenandhearth.wikia.com/wiki/LeantoBaneStar wrote:If I could build one easily, I would have done so already, but without having the time to go check, memory serves its not so easy if you have the wrong tree's nearby.
True. Then again, is any of the shit you have right now so valuable you absolutely need to store it and wouldn't be able to replace it quickly? I know at the start, people seem to have this mindset of "OH GOD I MUST SAVE ALL THESE BRANCHES, OH NO I CAN ONLY STICK 6 IN A BASKET WHAT DO I DO" but the stuff you have on you right now is so easily replaced it's laughable.
BaneStar wrote:I've put word in about this game to a few of the guys in our labs
Tell them to read the Wiki. Start here:
http://havenandhearth.wikia.com/wiki/Getting_StartedThen try this one:
http://havenandhearth.wikia.com/wiki/FishingHave fun.