Palisades and vandalism immunity

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Palisades and vandalism immunity

Postby Dataslycer » Wed Mar 24, 2010 7:46 pm

Granger wrote:The idea that cornerposts can be sealed is nice.

But dosn't help against someone who is willing to spend 106 blocks infront of a gate while having vandalism on.


I already mentioned this to Jorb in that thread and he says it will make it harder. No respect to him or anyone else but 3.1 additonal fir trees isn't going to be much deterrant.
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Re: Palisades and vandalism immunity

Postby Darkren » Thu Mar 25, 2010 8:33 pm

Vandalism gives you the ability to destroy, change, or construct on an unauthorized claim... But, honestly, why would you want to build anything there? There aren't really any harmful buildings besides battering rams, so building anything other than that is probably a good thing for the claim owner. (LEL I'M GOING TO BUILD A LOOM ON UR CLAIM NOOB). Basically, like Potjeh said, siege engines are the only non-griefer/non-beneficial things you're going to want to build on someone's claim, and that's really all should be allowed.
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