Shafin25 wrote:Then, how about teleporting also uses Travel Weariness genius people.
You mean like village hirdporting already does, geenyus? That's right, get your lazy ass friends to plonk a village down, add you as a hirdsman and summon you, tada!
Shafin25 wrote:It's the same as teleporting to your own Hearth Fire.
Teleporting to your hearth-fire does NOT use Travel Weariness. Only using Crossroads or hirdporting does.
... and to be honest, I doubt you have the Agility required to make the jump the distance you're indicating which means even if your shitty idea was added
and it required TW, it would still leave you stuck with walking.
Shafin25 wrote:I have just gotten a new idea for it.
PERMISSIONS!
It will be similar to the Claim Stake permission.
Surprisingly, this is actually the better idea. You should be able to log back on in a spot where you can walk normally. Like on a village claim which requires no trespassing to walk on.
Though I guess the excuse is people will raid a village and log off inside. Still, that can be resolved by allowing village members to "see" (maybe some kind of scent or hazy outline or something) outsiders who have logged off on village land. Then you'd need some mechanism to kick them out.