Burn it to the ground!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Burn it to the ground!

Postby Brickbreaker » Sun May 16, 2010 10:42 pm

I'd like the ability to burn down forests and fields while raiding.
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Re: Burn it to the ground!

Postby Pansy » Sun May 16, 2010 11:17 pm

Houses that are surrounded by paved tile should be resistant to being torched. Setting fire to anything should be difficult and attempts not always be successful.

Burning marshes and grasslands should dramatically increase the blueberry spawns but kill the birch and fir trees. Grass fires should be put out with brooms (new item) and of course stop at ploughed fire breaks.

Burning forest land should cause trees to regrow spontaneously. It should stop spreading either when there are no stumps or uncut trees or when it reaches a ploughed firebreak and of course open water. Wild life of all sorts except ants should move ahead of a spreading fire. Players should take damage if trapped by a forest fire unless they manage to plough tiles between them and the fire. A three by three ploughed space should be safe in a forest fire if you are in the very middle of it. Or you can right click a well to "hide in the well" a log-out option that should be available at all times even when there is no fire. Forest fires should also be possible to put out with about three buckets of water clicked on that tile.

Forest and grass fires should produce enough smoke that they produce an alert on the area chat and any village chat affected by or bordering on the fire.

Arson criminal scents should, of course, be trackable by a (forest) ranger!

Removing a stump should increase the chance of that tile producing mushrooms.

It should be possible to hitch the oxcart cattle to a plough for ploughing limited only by the durability of the plough and not creating stamina loss.
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Re: Burn it to the ground!

Postby bear2973 » Mon May 17, 2010 12:35 am

Granger wrote:
Blxz wrote:I am interested how you managed to jump to that idea for burning houses.....

Fundamentalist christians believe their god made them as stupid as they are because of his divine plan.

In a nutshell: being exposed to religious bullshit while being young gives brain damage.

got nothin' against God; it His fanclub i cant stand!
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Re: Burn it to the ground!

Postby Pansy » Mon May 17, 2010 1:39 am

AShafly wrote:could we use burning buildnigs to burn gays?


Hmm... it has been suggested that the word "faggot" used for a gay guy is related to the word faggot used to mean a big bundle of sticks for just that reason.

And historically herding people into buildings and then burning them down as a means of mass execution is quite common. I read somewhere that more people died in the French Revolution this way, than did via the guillotine, because they used it as a means of methodically wiping out Royalist peasants and needed to depopulate some huge areas. There is an interesting saga about when a meadhall was burned down to kill the people inside, although in that case they let all but five of the people come out before they lit the blaze, and one of the five still escaped anyway by getting out when the straw roof started collapsing.

But I don't think you could easily identify who was gay in this game or not. Did you mean characters run by gay players, or characters with gay personas? It seems to me that most of the characters are being run as asexual. I certainly hope you are not suggesting going after the goons just because of their tendency to refer to anyone and each other as fags. As far as I know the same percentage of them are straight as the non-goons. If you do you are going to have your hands full.

And the other question that springs to mind is why on earth would you want to? It sounds like a lot of work for very little lp.
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Re: Burn it to the ground!

Postby McGriddles » Tue May 18, 2010 6:11 pm

AShafly wrote:anti-homosexual comment
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