squfar wrote:Brickbreaker wrote:-Be put on just like how you put on a gauze
Agreed

squfar wrote:Brickbreaker wrote:-Not be able to be stored in your inventory or stored in a storage medium (your either wearing it or it's on the ground)
This doesn't make any sense and seems pointless and trivial.
I didn't want people to store it in altvaults or place it in some far away from home secure place and retrieve it easily when needed.
Which would mean having the crown is a curse and a burden upon you and your village.
squfar wrote:Brickbreaker wrote:-Do absolutely nothing at all (unless the devs want it to)
Seems a bit stupid to include an in-game item that would make somebody a King or Queen of the entire hearthlands if it is merely cosmetic.
I suppose your right that a buff would be a nice incentive, however if you actually bothered reading then maybe you would have noticed that I didn't assert that
it shouldn't be able to do anything. This is why I'm having the idea that your just here to troll but anyway.....
squfar wrote:Brickbreaker wrote:-Not be craftable
This doesn't make any sense and seems really dumb. I guess what you're saying is that there should be only one "King's Crown" so to speak, but if you are going to include crowns they should be able to be made much like any other item. Having easier to make crowns such as Bone Crowns, and the more complex Bronze Crowns and what have you, just make it so only one crown actually effects the wearer and gives them King/Queen status.
If it's craftable then not only does it destroy it's value, but it also takes away the whole point of my idea. I want people fighting wars over this thing... if it's
craftable then noone will bother themselves to raid someone or trade large amounts of valuables for it. Just look at dragon's helms, at first I thought that it will be a long time before I see just one person wearing it but after looking at the Killville thread it seemed as if it was just another piece of armour. NOT CRAFTABLE!
squfar wrote:Brickbreaker wrote:-Leave your character visible and just standing there from when you logged out. So if you logged out in the middle of the woods, then your avatar just stands there
Useless addition.
Again this is to stop altvaults. If I found the crown I would make an alt, store it in it's inventory, log out and bring it out when I need it, thats not what we want
squfar wrote:Brickbreaker wrote:-Make it so you can't be killed without a scent but the crown can be stolen off of you by any random noob
This makes no sense and needs to be re-worked, kings and queens all throughout history have been killed off and their murderers surely didn't require any scent. Why make it easily stolen if the wearer is unkillable? Why not just put in forcefield technology while you are at it since this is basically what you are describing.
I wanted risk but not enough to make everyone not want it completely. There are alot of things that don't make sense in H&H because it's a game and some
things need to be done for gameplay purposes.
squfar wrote:Brickbreaker wrote:-Be tracked down by anyone, anytime, anywhere by simply using a special craftable scent that is very easy to make
So what you are saying is that the Crown would be used solely for simple meta-game purposes, giving people something to do without really affecting anything? Why make it a crown then why not make it a special Fox's tail or something.
It can be whatever the fuck you want, its my concept that I'm trying to push not my idea.
squfar wrote:Using a crown evokes images of a person who rules over other people, this would be impossible to enact in-game save for the roleplayers out there who would gladly play along, however the number of griefers v. role-players probably weighs heavily in the griefers favor. If you are going to add this I say go ahead because I'd be glad to steal the crown and take it to the most southern point of the game world forcing my pursuers to waste a great deal of time and effort for no apparent reason.
A griefer can only go so far with this idea, and once he does someone would eventually find it anyway. The real fun comes in when a strong village has it and other villages want it too.
squfar wrote:Also if the Crown wearer is invulnerable while they wear it, but the crown is easily stolen, all I can imagine is people running around each other in circles trying to steal the crown
Thats the point, but it stops when a big village has it and keeps control of it for a period of time until someone has the bravery to take it away.
squfar wrote:Moreover, someone simply stealing the crown and then killing the previous crown-wearer.

Brickbreaker wrote:-Make it so you can't be killed without a scent but the crown can be stolen off of you by any random noob