Making babies... again

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Maing babies... again

Postby Ferinex » Sun Jul 12, 2009 8:43 am

Dondy wrote:You can proposition anybody. Of course they can also turn you down.

I'm not entirely sure the dev's would be eager to design a game with rape in it.


Why not? They have murder and theft.
i guess they never miss huh
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Re: Maing babies... again

Postby kimya » Sun Jul 12, 2009 10:01 am

Ferinex wrote:
Dondy wrote:You can proposition anybody. Of course they can also turn you down.

I'm not entirely sure the dev's would be eager to design a game with rape in it.


Why not? They have murder and theft.


i thought like 10 minutes what to write. beats me. atm i feel a wave of anger.
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Re: Making babies... again

Postby Jfloyd » Sun Jul 12, 2009 10:12 am

Well, if there's marriage ever implemented, i want spousal abuse to go with it.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Re: Making babies... again

Postby trollfairy » Sun Jul 12, 2009 10:28 am

Well, if babies will ever get implemented, the transition from a baby to a toddler should require a certain Slavic ritual to be performed.
To put it simple - you need to put babies into a hot oven for a while - to "bake" their new fate.
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Re: Making babies... again

Postby Jfloyd » Sun Jul 12, 2009 10:37 am

trollfairy wrote:Well, if babies will ever get implemented, the transition from a baby to a toddler should require a certain Slavic ritual to be performed.
To put it simple - you need to put babies into a hot oven for a while - to "bake" their new fate.

What if the player is Jewish?
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Re: Making babies... again

Postby Ferinex » Sun Jul 12, 2009 10:39 am

trollfairy wrote:Well, if babies will ever get implemented, the transition from a baby to a toddler should require a certain Slavic ritual to be performed.
To put it simple - you need to put babies into a hot oven for a while - to "bake" their new fate.


hawt. GEDDIT? IT'S FUNNY BECAUSE THE OVEN IS HOT.

Jfloyd wrote:What if the player is Jewish?


I don't think that's what he means. This game is based on Germanic/Northern European lore.
i guess they never miss huh
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Re: Maing babies... again

Postby Raephire » Sun Jul 12, 2009 12:52 pm

Dondy wrote:You can proposition anybody. Of course they can also turn you down.

I'm not entirely sure the dev's would be eager to design a game with rape in it.


Rape occured quite often in this games setting.
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Re: Making babies... again

Postby sami1337 » Sun Jul 12, 2009 1:08 pm

reminds me of hellmoo.

*Hold person*
*person is struggling*
*fuck person in his shiny shaven ass*
*You start fucking person in ass*
*a strange glance appears in the persons eye*
*"aaahhhhhh" you came inside person's ass and stopped*
*you restore some health*
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Re: Making babies... again

Postby Raephire » Sun Jul 12, 2009 1:25 pm

Erik_the_Blue wrote:
Dondy wrote:When the toddler has gotten enough food and experience it will become a child. The child can be played as an alt of the main character (whoever has supplied the most food) and if the main character is killed or retired will inherit all the main's attribute's, hearth etc. This is how players who are all change can have reincarnation.

(My emphasis.) Doesn't this potentially break the risk-reward spectrum for tradition/change? Players who are willing to put in the effort to fully go through this process not only gain the benefits from full tradition, but also get LP from the various steps in the process (i.e., producing food, etc.) which is further increased by the change bonus. Granted, there is a cost due to the effort involved, but the gain is tremendous (all benefits of tradition *and* change, plus being able to move sliders beyond 10). Basically, anyone in a secured, settled part of the map would have no reason not to go full change and raise a kid, whereas those elsewhere take a significant risk just by being at full change, much less gathering the resources necessary for this.



It doesnt neutralize it, no. You'd still lose all that effort with full change. if a traditionalist did the same thing theyd receive shitloads of benefits. Also bear in mind that a child would never get stronger than their adult counterpart. They would only have certain advantages over creating a new character.
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Re: Maing babies... again

Postby Potjeh » Sun Jul 12, 2009 2:25 pm

Raephire wrote:
Dondy wrote:You can proposition anybody. Of course they can also turn you down.

I'm not entirely sure the dev's would be eager to design a game with rape in it.


Rape occured quite often in this games setting.

You know what also occurred? Plague. Devs should implement it so that every now and then a third of all player characters drop dead.
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