by Darkren » Fri Jun 04, 2010 11:01 pm
.......wat
Though battle axe does more damage and ignores armor (I think?), it's absolutely useless if you can't even break your opponent's defense. Not to mention you're severely gimping your own. You have to choose between increasing your defense (by putting points into unarmed), or increasing your attack (by putting points into melee). In addition to that, Dodge gives 1x your UA as defense, while Shield gives 1.25x your Melee as defense. That means somebody with 80 melee can defend just as well as someone with 100 unarmed, while the melee ALSO benefits from his melee skill's attack, while the unarmed has to buy melee and spend almost twice the LP. Without shield, dual-wielding would imaginably work the same way.
That having been said, explain how a dodge-based maneuver is viable for combat for the current system. (If they wanted to expand the current system, with dual-wielding, they could add parrying.)
Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil