Potjeh wrote:And your graph is opposite of what you're saying.
Karede wrote: It takes a special kind of autism to play this game
Jackard wrote:Promoting pvp: allow everyone to play a meaningful role in combat by removing invincibility
as it is the only contribution most players can make is dying or logging out
permadeath, high-investment characters, PvP - pick just two
Gilbertus wrote:I'm noob and i don't like PvP in this game at all. Some idiot can just come and permanently kill me and i will loose my skills. IMHO PvP should be possible only if both players agrees to fight.
About ideas. Create some objects / spells whatever which create special PvP arena. In this arena will be no permadeath. Players can then compare they fighting skills without being afraid of loosing character.
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