New Way to heal HHP

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: New Way to heal HHP

Postby Forcystus » Sat Jul 10, 2010 5:45 am

Well, I hope that works because apparently I was doing it was wrong.
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Re: New Way to heal HHP

Postby Bl1tzX » Sun Jul 11, 2010 5:16 am

Forcystus wrote: It's also well known that boars are over aggressive and will kill newbs on site.


Oh shit! They've got onto the website now!

Anyway, just to tell you, you get healed for 1 HHP everyday. Not sure if it's game day or real life day though.
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Re: New Way to heal HHP

Postby mvgulik » Sun Jul 11, 2010 11:23 am

Forcystus wrote:I think we can all agree it is very hard for a newb to heal HHP. I think we can also agree that there needs to be a way better than the leeches. It's also well known that boars are over aggressive and will kill newbs on site.


No. It should be hard. And not just for newbies.
No. There is, its just not yet accessible for newbies. Or for traveling explorers that forgot or used up there bandages.
Yep. And I don't mind if they up that some more, especially after you can clime into tree's.

The real problem in my view is that leech invested area's are a little scares. If there intended as newbie hospitals that is.

Easy games are boring ... And newbie's could ask to be someone's apprentices or for a invite to a village/city ... good for newbies ... good for others to.
(Or some villages/city's could have there own starters portal. like the Russians have.)

Ps: I got 3 Newbies for sale, there hard workers and well trained.
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Re: New Way to heal HHP

Postby exewu » Sun Jul 11, 2010 12:52 pm

Do not bother with leeches. Go to the wiki, look up the mats/skills required to build a loom and get one in your village/house. Then go to a grassfield and look for clovers and give these clovers to a wild mouflon, it will give you some wool. Just one wool will net you a gauze already and will heal nearly all your HHP's back up.
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Re: New Way to heal HHP

Postby Potjeh » Sun Jul 11, 2010 6:54 pm

Different strokes for different folks I guess. I haven't used a single gauze in this world, even though I have a big flock of sheep.
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Re: New Way to heal HHP

Postby mvgulik » Mon Jul 12, 2010 8:22 am

Potjeh wrote:I haven't used a single gauze in this world.

Huh.
- That for all character you used or just for a single, first or main(later/only) character.
- You manage not to lose any or any significant HHP? (probably not that hard if you now how best to start of with a new character.)
- Your living near a swamp. (no direct need for gauze, unless a speedy recovery is needed.)
- You have found a way to domesticated leeches. (just making sure. [grin] )
- Other ?
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Re: New Way to heal HHP

Postby Potjeh » Mon Jul 12, 2010 12:37 pm

Found a way to domesticate leeches ;)

Well, I haven't found it myself, I read about it. I have a set of leeches that I always use (they'll unbloat if you put them in a container for a while), and they gain quality from it. I haven't actually had to recover HHP in a long while, so they're quite behind my con, but they're still q50+ which means they suck 5SHP at a time but also recover 5HHP. I just put them in extra equipment slots while I'm farming, cooking etc, and my HHP recover quickly. I think it's actually faster than using a gauze, but I'm really doing this because I don't want to sacrifice the precious hat slot to a gauze.

And no, I haven't used gauze on any characters.
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Re: New Way to heal HHP

Postby Gromit » Mon Jul 12, 2010 1:39 pm

how often does 1 leech go up in quality? each time they unbloat?
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Re: New Way to heal HHP

Postby Potjeh » Mon Jul 12, 2010 1:43 pm

Each time they suck your blood, can only rise up to your con.
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Re: New Way to heal HHP

Postby Gromit » Mon Jul 12, 2010 1:59 pm

con buffs count? or base con? i might actually do what you say, makes a ton of sense.
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