Krantarin wrote:I have to say that I completely disagree with Rift. Most of our village members would be considered novice hunters by that measurement
Are they unable to hit deer? I think of 50-100 as about the mid-range of combat and 100+ to be high range... It's not easy to get there, but if you're regularly working you'll have the LP eventually. I'd be guessing your trouble is under specialisation, wasting all your points on archery, exploration and stealth. That is of course, assuming not being highly combat capable is a problem (pretty big assumption)
Krantarin wrote:I don't think boosting your skills past sixty is really practical anyway.
practical to do or practical to find useful? Once pathfinding and the new critters are in I'm sure you'll find a need for the extra skill.
Krantarin wrote:Most parts of a battle are decided by attributes, not skills. With archery of twenty and no pathfinding, it's easy to take out level ten bears. And hunting with battle axes or fists is exactly how they did it in the old days, isn't it?
Ahh, now I see... You are talking about ranged combat and rift is talking about melee combat. Completely different, each with its own bugs, exploits and deficiencies.
Krantarin wrote:In our settlement, we've been doing a lot of things that don't give lp (like fueling crucibles), and have been getting pretty rich because of it, but it's a bit disconcerting that characters like Rift are so far beyond us despite our dedicated and hardworking community.
You must be going pretty nuts with the steel if you're re-fueling enough to not get a decent amount of LP...
Krantarin wrote:I'm sure rift doesn't have as much steel as us, but still...
Don't be so sure, remember he got away from laketown with around 60 bars of steel, and there's been plenty of opportunities for him to dupe lots of that...
What any one player would NEED with more than 50 steel is beyond me though.
Krantarin wrote:I'm looking forward to the day the LP system is scrapped.
Seconded