Randomly Generated Metal Vein Deposits

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Randomly Generated Metal Vein Deposits

Postby Potjeh » Wed Jul 28, 2010 1:04 pm

No quests, please. And really, the only thing you can't do without metal is recipes that take frying pan to make. I think newbies can live without pancakes until they find a trade partner.
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Re: Randomly Generated Metal Vein Deposits

Postby SacreDoom » Wed Jul 28, 2010 1:49 pm

+1, would be useful for nomads.
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Re: Randomly Generated Metal Vein Deposits

Postby Granger » Wed Jul 28, 2010 2:05 pm

Potjeh wrote:Metal is hardly a must-have these days, so I don't see the need to make it more common than it is.

Which is easy to say from the perspective of someone having it.
Potjeh wrote:No quests, please. And really, the only thing you can't do without metal is recipes that take frying pan to make. I think newbies can live without pancakes until they find a trade partner.

Plus the chests + large chests.
Mansions, Cellars.
Metal saws so you need to cut down less trees.
Plus all the nice tools which speed up your daily chores (pickaxe for chipping stones, scythe to harvest, cauldron where you don't have to wait some minutes for water to boil).

So yes, i think a way that stops monopolizing mines is not a bad idea.

This idea remembers me somehow of the idea a while back which was about the players having to keep up the structural integrety of the mine.
So it could make sense that you have a mine, but instead of now that every tile yields ore there are veins.
And you have to support the ceiling of the shafts you drill, or they'll collapse (and maybe kill you in the process).
So you won't end up with a mine like now: having enough space to park the not yet invented airbus dreamliner in it.
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Re: Randomly Generated Metal Vein Deposits

Postby Sarge » Wed Jul 28, 2010 2:28 pm

Metal abundance will completely kill trade. More scarcity accross the board please... regionality please.
factnfiction101 wrote:^I agree with this guy.
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Re: Randomly Generated Metal Vein Deposits

Postby DatOneGuy » Wed Jul 28, 2010 5:31 pm

Uggh.

Read, search, actually do some research before posting these threads.

Jorb and Loftar already have plans to redo the whole system in place, why would you make suggestions for a system they already plan to change if you don't know what it's changing to?
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Re: Randomly Generated Metal Vein Deposits

Postby Brackwell » Wed Jul 28, 2010 5:34 pm

You're all acting like the metal veins would completely phase out the mine owner. While you can get a ton of metal from a single mine, metal veins should only allow the miner to receive at max 10-20 bars of metal before being mined out. I also agree that the veins should be as scarce as the actual mines.
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Re: Randomly Generated Metal Vein Deposits

Postby Potjeh » Wed Jul 28, 2010 5:39 pm

20 bars is all one person needs.
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Re: Randomly Generated Metal Vein Deposits

Postby sabinati » Wed Jul 28, 2010 7:39 pm

Gromit wrote:Or when the servers are upgraded to support more players and less lags quests that give metal as rewards and such?


there are already quests that give metal as a reward...

"Collect 12 chantrelles and bring them to Sabinati in Constantinople"
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Re: Randomly Generated Metal Vein Deposits

Postby SacreDoom » Wed Jul 28, 2010 8:24 pm

Haha! :D
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Re: Randomly Generated Metal Vein Deposits

Postby bitza » Wed Jul 28, 2010 10:38 pm

sab has actually lowered his price, in world 2 it was 16 chants :lol:

seriously though, everyone complaining about metal scarcity should read the apples for oranges board. people are, and have been, selling/giving away entire mines.

also trading is great, it may sound like mine owners are just being greedy but trade is how you meet people and develop friendly relationships between villages
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