jorb wrote:@ poltifar: I think there's a bit of back and forth on that. On the one hand, newbies are extremely vulnerable, especially since they lack social support in the form of other players when they get hurt in game. On the other hand, I don't think it's at all reasonable if someone who has been playing casually for a few weeks has even the shadow of a chance to hurt seasoned veterans like Rift, Blaze, Raephire and their likes.
The Goontown massacre of a few days/weeks ago is a good example of a group of newbies getting a really, really raw deal. I would like to prevent these types of edge cases, but I'm not set on a model for doing that yet. It should also be noted that the GoonTowners did receive help from veterans (Blaze, I believe?) in killing the Scourge of Goontown, which means that the self-regulating model of justice that we're aiming for, to some extent, did fill it's purpose, even if the response did take eight hours.
What bugs me with regard to newbies is not the massacre - most of the really new ones lost only a little bit of character development, and kept the knowledge they gained. I've lost a lot more playing time than that, to unwanted pvp activity, and no one seems to be considering that to be unjust, let alone a problem. What bugs me is that nobody seems to care about people stealing from (or griefing) newbies. "If it's not in a claim, it's fair game". Newbies don't have yeomanry. Or they don't have the LP to claim more than the basic 5*5 with a few baskets. In particular, they cannot claim fields - and probably have so few seed that some clown harvesting and dropping things can completely wipe them out. Much the same applies to someone deciding to chop down the one apple tree in their vicinity, or to destroy the house they are laboriously building.
That's where newbies can really get hurt. It's relatively easy to get one's initial LP, once one knows where to go and what to do, and a brand new character is 50% tradition. Even with the RoB as a total wasteland, an new character just has to walk out to less spoiled territory. Get 200 LP for pottery (the reincarnated newbie will already have it), and spend an hour or three beside a clay pit, making teapots. But replacing one's tiny stock of seeds and tools, or finding a new site because trees or boulders have been destroyed - that's a problem.