Interesting stuff being said. From a realism standpoint I understand removing 'automatic mapping' but it indeed would just be painful, no thanks.
Chakravanti wrote:FUck you dwarves. Lightmap is a shitty feature. THe only thing that should be done with it is complete removal so that i don't have to turn nightvision on.
Agreed really, I'm sorry but the darkness usually just hurts my eyes and if nightvision is removed I'd just turn brightness up on my TV when playing HnH, which means I'd have to constantly increase and decrease it which is: No fucking thanks.
burgingham wrote:#
Or at least give night some use which makes it superior to day, so it FEELS less painful to stumble through the darkness.
Would be neat to see equips that enhance you during the night. >:)
Lothaudus wrote:Make it so that the minimap isn't loaded and displayed unless the Character has a map of that area in their inventory (either a regional map or a local map).
It'd mean people would get lost wandering around because they'd have no idea where they are¹. But think of the fun.
Characters would either trade for regional maps so they had them; wander around everywhere noting which river they went up; or start mapping to get their bearings. Hand-drawn maps would see an increase.
¹Which one could argue would be the case if you didn't have a map - I mean, what the hell is the minimap anyway? Some kind of sentient awareness program Hearthlings carry around with them that automaps the area as they go (If so, i want one in the real world)? Why, what's wrong with the main screen and using your eyes and brain to remember where the river you just walked away from was?
I think it's supposed to be that your hearthling 'remembers' as a person with good memory or something, it's not like he remembers long, he just looks around and sees his surroundings, pretty typical.
DigDog wrote:Now there's an idea I like really much. But we'd need to have the ability to merge regionmaps into supergridmaps, otherwise we'd run around with half our inventory full of maps.
Or we need a bag for maps. Or a book. Hey, a book sounds good. A world atlas. I know, I know, books have been suggested a hundred times.
I'm sure books will happen, I'm just not sure how they'll happen.
Potjeh wrote:If maps had zooming, bookmarks and waypoints they'd totally be worth it to me. By waypoints I mean setting a marker on the map and getting an arrow in the main screen that points towards it, as long as you and the waypoint are both on a connected map.
Oh, and caching maps client-side. My main beef with in-game maps is that they take minutes to load.
Waypoints, do want.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .