Jackard wrote:weekly sausage-making session? what
BoobyJo wrote:I don't know about you guys but I do what I want when I want so I ain't stuck stirring no cauldron or handling sausages all day unless I feel like it. Whats the big rush?
Potjeh wrote:I just thought of a way to make it a bit easier to craft more sausages and is more realistic.
When I make sausages IRL, it's not just slabs of meat in one end and sausages out the other. You first grind up the meat and put it in a bowl, then mix it with other ground meat and spices, and then you put that mass in a sausage maker (or just a grinder with an extension for sausages) and fill the intestines.
So, in game would be the same thing. You grind up meat into a bucket (1 slab = .5l or something), then you use that meat and any other ingredients to craft a specific sausage filling mass, and finally you use grinder again to fill intestines out of buckets. Of course, grinding time needs to be shortened for this to actually be better than what we have now.
Thurrok wrote:OvShit's idea sounds pretty reasonable, and fits into loftar's "dynamic recipe" idea quite well imo.
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