Everyone has the same chance, just through death.

rye130 wrote:Its mostly only happens in the bigger villages *cough AD* where the gain is actually substantial.
d_datica wrote:Get the damn server back up before I go back to having a life
USER WAS PUT ON PROBATION FOR THIS POST
Potjeh wrote:IMO einher should just set your skills and stats to that of your ancestor if they are higher than yours. You shouldn't gain from death, encouraging suicide (whether direct or by cop) makes the game feel gamey.
Neptjunoue wrote:Death should be a penalty in a rogue-like confirguration, not a boon or bonus. Otherwise there is no discouragement or fear of death.
Users browsing this forum: Claude [Bot], PetalBot [Bot] and 1 guest