overplant without fertilizing and you fuck up the soil.
fertilize and you recieve better crops..
I think this was Potjeh's idea, and it does indeed sound more engaging than the current system.
Skorm wrote:sabinati wrote:there would still always be animals, and preferably more types, but overhunting the same region would decrease animal spawns. but just like resource spots, fish spots, etc. they would recover.
so you gotta keep moving? sound good enought, but then i THINK a similar limitation should be added to farming.
sabinati wrote:Skorm wrote:sabinati wrote:there would still always be animals, and preferably more types, but overhunting the same region would decrease animal spawns. but just like resource spots, fish spots, etc. they would recover.
so you gotta keep moving? sound good enought, but then i THINK a similar limitation should be added to farming.
nah just don't necessarily hunt the same spot every day. if there's like 20 dudes hunting the same spot every day it should have less/lower q animals.
for farming there will probably be some other completely different system introduced to limit it... potjeh has some nice ideas about it imo