sabinati wrote:plaice is easy if you find a lake with shallow water and a fish spot but they only come out at night and are generally a pain in the ass. carrots are obviously the superior method since you can farm them. but realistically, starting out, there aren't any good sources of per. obviously i have plenty of peas, carrots, beetroot, and roasted deer now that it's not an issue, but early game would benefit from this, i think. since the only early game food sources are fish and foraging (and tree products which give no FEP (they should, btw)), there is a pretty narrow chance of getting PER early on, making you dump a lot more into exploration. granted the bloated bolete is a nice PER foragable, but you need a fair amount of per*expl to see it.
sabinati it seems like you are missing something obvious here. if the goal of this is to give foraging a more natural progression, and there is already a forageable that gives PER, then why not simply lower the stats needed to see them?
buffing taproots would only devalue boletes. taproots have their own purpose, newbie string