theTrav wrote:There'd probably also be laborious tasks that new/poor players could perform in return for food.
Casual players don't play much by definition. If the majority of the time they do play is spent working for other players just so they can acquire the means to progress in the game, the game becomes more like work and the more likely they are to leave. In general, casual players should only need to play the game as they please; it's the hardcore gamers that should put in extra effort.
This isn't to say that working for others shouldn't be viable, just that it shouldn't be required for basic survival of those who don't play much.