Peter wrote:Delamore wrote:Is it the games fault that you want to make a long trip but are too stupid to plan ahead and get people together to travel as one group?
Nope, quite sure it's all your fault.
You're saying that in order to move a cart-full of trade goods, I need to:
A: Quit my job to play H&H full time, or
B: Orchestrate a collection of people in 12 time zones who will, as a relay, move the cart the whole way. Each of these people must first find the cart, brave whatever dangers are on the way, and be trusted not to steal any of the trade goods you're moving.
My point is, as it stands, trading with anyone more than an hour away without teleporting is impossible for any healthy human being.
it currently takes at most an hour to travel the entire world map, and you can use tea/wonderwurst as travel rations to speed things up
if people make towns further away than that, well, that's their own problem isn't it? why the hell did you build a town more than an hour away if you wanted to trade, naturally that would cause some problems with trading right???