burgingham wrote:Bitza, you are probably right. The more I think of it the more I like the thought of more SGs again. Make them really dangerous though, give them high decay rates etc. Maybe H&H has to have these kinds of untouched lands. For the right feeling as well as for new players to have any chance in competing at all.
Although I think new players (such as ME) should have a chance to compete, which is not the case atm, I don't really like the idea of having more grids. I also really like the fact that this game is global, and that you can communicate, trade and fight with everyone, everywhere. Besides, it is still very possible to find a safe zone with few travel nowadays ; you just have to settle deep in lands.
I had suggested an idea to avoid the monopoly on ressources by the first-few-week groups but it had was not really welcomed, so I won't link it here :d.