by Krantarin » Sun Jun 07, 2009 4:10 pm
Yeah, I like that idea. Lock picking in "The Hobbit" (yeah, I know, I did play the animated Hobbit game) was a complicated matter that was relatively easy, but took a little time and thought. It was almost a minigame sometimes, but often it was simply guessing a short combination.
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.