Jackard wrote:possible idea to "stop" the "custom clients"
Actually if the devs rewrites the game, shouldn't that technically allow them to pull the "open"ness of the client and force users to use a specific set or type of client?
The current client source only applies to the current 'game' per say, so if hnh is rewritten, can be labeled as a "new game"?
For instance, calling haven and hearth.... Some other game name? Obviously not looking at the new game like hnh to Salem... But down another path as an indie game.
Basically: a rewrite of the game may solve almost everything in the current game.
Last edited by dragonxkai on Sun Jun 09, 2013 1:56 am, edited 1 time in total.