Potjeh wrote:I still think that idea sucks monkey balls. Much better would be to put a daily limit on how much you can dig at one spot.
This is as bad as my idea and doesn't even solve the problem. Once you have alts on a spot you can just spawn new ones, load up and teleport back to your village. Unless you mean that a specific tile has a daily allotment of resources that can be gathered which still has no affect on water.
sabinati wrote:that is what they're doing fedorsteel. q points will be diminished by use. which makes chak's idea of building a village at a high q resource especially stupid.
This is a great idea. Making the continual discovery of new HQ resources imperitive and diminish the dozens of village claims that always end up on such resources when they are discovered. I've always thought this was an excellent idea when jorb mentioned it the first time and have looked forward to it's implementation for some time now.
It wouldn't change the ease of running alts to death in the search for those mats though.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley,
O Death!