by bitza » Wed Feb 17, 2010 8:14 pm
Let me put it another way then, some of us choose to live alone or in very small communities, where we have to develop a wide range of skills in order to reach all of the game content. The only real finite resource any of us have is time; time to play the game. In a perfect world where I have infinite time to play h&h, I would be able to farm a 64x64 field of crops, craft several dozen sets of leather armor, craft several dozen swords, kill a bunch of animals, cook a grocery store worth of bread, and just throw it all away in order to increase those skills that I want. Unfortunately I (and most other people I'm sure) don't have the time to do all of these things. This is where the "get good at what you do" argument falls apart - not everyone wants to specialize in only a couple of skills.
“A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.” -Robert Heinlein (American science-fiction writer,1907-1988)
Karede wrote: It takes a special kind of autism to play this game