Kinning Villages

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Kinning Villages

Postby Phoenix246 » Sun Oct 23, 2011 12:45 am

Chakravanti wrote:If this could also somehow be tied not only to the idol...but to individual authority objects...like statues. Such that you can allow people access to only specific parts of your village. Would work especially well with satellite claims.



i like this idea..^
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Re: Kinning Villages

Postby Emina » Thu Oct 27, 2011 5:03 pm

+1 thumbs up to most of this.

However im hecitent about the scents, depends on how exaktley you meant for that to work.

i for one like to know who left scents and where, even if they are from my own villagers.
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Re: Kinning Villages

Postby Xab » Sun Nov 27, 2011 6:52 pm

Why isn't this implemented yet :(
I like the power it gives you in deciding privileges for villagers.
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Re: Kinning Villages

Postby Oddity » Sun Nov 27, 2011 10:44 pm

Xab wrote:Why isn't this implemented yet :(

Development on H&H is suspended until Salem is done.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Kinning Villages

Postby crevank » Sun Nov 27, 2011 10:45 pm

Xab wrote:Why isn't this implemented yet :(
I like the power it gives you in deciding privileges for villagers.

Because, Jorbtar are too busy with Salem.
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Re: Kinning Villages

Postby Icefire2314 » Mon Nov 28, 2011 12:09 am

Oddity wrote:
Xab wrote:Why isn't this implemented yet :(

Development on H&H is suspended until Salem is done.


Hopefully it will be done soon :)
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Re: Kinning Villages

Postby MagicManICT » Mon Nov 28, 2011 5:49 am

Icefire2314 wrote:Hopefully it will be done soon :)


About this time next year according to the MMO and Game Development Timetable.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Kinning Villages

Postby krikke93 » Mon Dec 05, 2011 8:30 pm

Great idea. No more to say
Hope you have a great day
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Re: Kinning Villages

Postby Slaya15 » Fri Mar 29, 2013 1:10 pm

Fucking awesome ideas. +100. I hope Jorbtar take a good long look at this post.

However I would like to make a minor amendment. If you are attacked, especially on your property, you shouldn't leave scents from defending yourself unless you murder the attacker. It's one thing to knock them out and hope they learn a lesson, with no scents on yourself they can't summon you for payback. However, theft (not sure if that should leave a scent, since they need to learn, right?) and murder should leave scents if you kill the attacker.
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Re: Kinning Villages

Postby will1701-a » Mon Apr 22, 2013 7:25 pm

Slaya15 wrote:Fucking awesome ideas. +100. I hope Jorbtar take a good long look at this post.

However I would like to make a minor amendment. If you are attacked, especially on your property, you shouldn't leave scents from defending yourself unless you murder the attacker. It's one thing to knock them out and hope they learn a lesson, with no scents on yourself they can't summon you for payback. However, theft (not sure if that should leave a scent, since they need to learn, right?) and murder should leave scents if you kill the attacker.


Why the 2 year Necro?
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