Stockpiles

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Do "building signs" ever expire?

Postby Jackard » Wed Apr 07, 2010 7:47 pm

loftar wrote:
Avu wrote:STOCKPILES FIRST THEN YOU CAN FUCK WITH SIGNS! kthnxbye

You mean so that the current containers are obsoleted entirely? :)

hahahaha-no
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Re: Do "building signs" ever expire?

Postby jorb » Wed Apr 07, 2010 7:51 pm

loftar wrote:
Avu wrote:STOCKPILES FIRST THEN YOU CAN FUCK WITH SIGNS! kthnxbye

You mean so that the current containers are obsoleted entirely? :)


Of course that's not a problem dimwit. How do you think I store my boards now? With construction signs. Does that devalue the containers, of course not, I have shitloads of those to. :)
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Re: Do "building signs" ever expire?

Postby loftar » Wed Apr 07, 2010 8:52 pm

It seems my point didn't quite make it across. :)

When Avu just says "stockpile", it sounds to me like a general object which stores any amount of anything; which would, obviously, make all other containers obsolete. In order for that not to happen, it would be necessary to limit what a "stockpile" could stockpile, and (possibly) also the amount of it. My point was to invite discussion about what kind of such limitations would be reasonable.
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Re: Do "building signs" ever expire?

Postby jorb » Wed Apr 07, 2010 8:55 pm

User has been banned by loftar.

Reason: Lack of respect for authority.
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Re: Do "building signs" ever expire?

Postby burgingham » Wed Apr 07, 2010 9:07 pm

First of all: ROFL

Second: Why not just make stockpiles look almost like constrution signs and make them for the different goods which are usually stored in cs (briks, clay, bloks, boards, branches). Then just set an adequate number for each.
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Re: Do "building signs" ever expire?

Postby kLauE » Wed Apr 07, 2010 9:09 pm

which guy makes the awesome graphics now? :D
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Re: Do "building signs" ever expire?

Postby Moracin » Wed Apr 07, 2010 9:10 pm

loftar wrote:It seems my point didn't quite make it across. :)

When Avu just says "stockpile", it sounds to me like a general object which stores any amount of anything; which would, obviously, make all other containers obsolete. In order for that not to happen, it would be necessary to limit what a "stockpile" could stockpile, and (possibly) also the amount of it. My point was to invite discussion about what kind of such limitations would be reasonable.


Make them like the Stronghold warehouses.

Each "stockpile" can have for example 200 "things on it"
Those things can only be building materials like bricks and blocks of wood.
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Re: Do "building signs" ever expire?

Postby Avu » Wed Apr 07, 2010 9:15 pm

loftar wrote:It seems my point didn't quite make it across. :)

When Avu just says "stockpile", it sounds to me like a general object which stores any amount of anything; which would, obviously, make all other containers obsolete.


Why would you assume that? In a thread about signs you want to decay. In a forum where this topic has come multiple times and the same issues has been put forward each time.
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Re: Do "building signs" ever expire?

Postby KoE » Wed Apr 07, 2010 9:27 pm

loftar wrote:It seems my point didn't quite make it across. :)

When Avu just says "stockpile", it sounds to me like a general object which stores any amount of anything; which would, obviously, make all other containers obsolete. In order for that not to happen, it would be necessary to limit what a "stockpile" could stockpile, and (possibly) also the amount of it. My point was to invite discussion about what kind of such limitations would be reasonable.


I had an inkling you meant something like that, but I assumed you had made the same assumption that Avu didn't literally mean a titanic mega-cupboard that accepted anything.

Also it was fun to run with that and have jorb insult you.

Anyway, back to the topic at hand, I think the preliminary discussion of 'building materials' is the obvious part; bricks, clay, boards, wood blocks, maybe fir boughs, straw - those are the big ones I can think of off of my head. I've also taken to storing chicken feathers in Sturdy Bed stockpiles but I think that may be one of those that's just silly. (Or, perhaps better done with a seedbag-like mechanism, perhaps that basket jorb posted in whichever announcement thread that was).

I'm sure there are other large-ish, natural build materials it would make sense to have stockpiles for. I suppose that also brings up the question of having a single generic stockpile object (boring but less work overall) or having several with different graphics - bales of straw, great stacked piles of bricks, and a handsome stack of firewood sitting outside one's cabin. That would also let one vary how much a single stockpile holds vs the 'value' of the item it's designed for. You can have a stack of boards lying around to repair your boats, coops, and houses, but if for some reason you want to go into the high-quality board selling business*, you'll need to build and secure your own lumber yard. I'm not sure what pile of clay would look like, though, apart from probably sort of ugly.

I don't think metal really needs its own stockpile, but I can certainly see wanting to snazz a place up with stacks of gold bars and hoards of gold coins strewn about the place.

(*aware that's probably not viable right now)

I imagine the interface should use something like the build signs - except you just have a maximum capacity and how much is currently stored. Possibly you could even use a build sign's decay mechanism (extremely slowed down!) to put a bit of a tax on storing huge quantities of things. Or perhaps you have to pay an 'upkeep' of some kind of preservative. (All this purely speculative and possibly terrible ideas, of course).

--

Guh, noticed a bunch of posts slipped in before mine that seem to prefer the 'generic' stockpile route. In the long run I think I'd like to see at least some of those things - bales and stacks of firewood seem pretty iconic - but a stop-gap before that happens wouldn't be too bad, either.
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Re: Do "building signs" ever expire?

Postby Avu » Wed Apr 07, 2010 9:42 pm

clay, bricks, soil, boards, blocks, straw, linen, branches, boughs, metal, sand
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a man need only strike another to make him evil."
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