Reduce chances of RSI (usability improvements condensed)

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Reduce chances of RSI (usability improvements condensed)

Postby Avu » Wed May 19, 2010 6:04 pm

Avu wrote:You don't actually think loftar will do it... usability threads have been made in the past and thoroughly ignored.
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Re: Reduce chances of RSI (usability improvements condensed)

Postby Sidran » Wed May 19, 2010 6:17 pm

Avu wrote:You don't actually think loftar will do it... usability threads have been made in the past and thoroughly ignored.


I kinda know that you are right but like to believe that you are not.
Currently, we all are in a very awkward and energy wasting situation (concerning this thread).
Some systematization would help loftar too. Having some list of approved suggestions does not mean that those have ETA. But, it would save a lot of energy and clean up a lot of mess of repeated and "resuggested" suggestions. Having order in this thread would help everyone.
Receiving any reply to this would surprise me. And that speaks for itself. :roll:
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Re: Reduce chances of RSI (usability improvements condensed)

Postby Granger » Wed May 19, 2010 11:25 pm

Sidran wrote:Granger, would you accept nomination for Critique & Ideas mod? If accepted, that role would allow close communication with devs and keeping this thread tidy, with priority lists etc.

Is just another idea, not up to me. But I would support you.


In case this question would come from Jorb and Loftar i would think about it.

Regarding the read-only section of Critique & Ideas board i'm not that sure if it will help, since many don't use the search function at all (which is a widespread desease ravaging through the internet), pick the wrong keywords or are mislead by the common words filter.

Ontopic i must say i'm part happy about the new way to store liftables in boats and carts, since it saves one click when swapping the lifted container against another one - while having the downside of adding one in case you just want to store it. I see that change (having to select the slot to receive the container) as positive since otherwiese the waggon liftable storage would be a nightmare. Still i would like to see the flower menu being removed from most stuff and replaced by actions.
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Re: Reduce chances of RSI (usability improvements condensed)

Postby Granger » Thu Jun 10, 2010 10:27 pm

Time for a bump since a) nothing big has changed to relief my symptoms and b) Chakravanti wrote a nice post about how area farming should work.
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Re: Reduce chances of RSI (usability improvements condensed)

Postby OvShit » Fri Jun 18, 2010 8:46 am

A really good suggestion.
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Re: Reduce chances of RSI (usability improvements condensed)

Postby Granger » Fri Jun 25, 2010 11:17 am

Added a fixed marker for the issue with items in hand blocking the view.
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Re: Reduce chances of RSI (usability improvements condensed)

Postby Granger » Wed Aug 25, 2010 12:19 pm

Added an implemented marker since we're now able to transfer material from/into construction signs using mousewheel!

Thanks for implementing this Loftar!
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Re: Reduce chances of RSI (usability improvements condensed)

Postby Granger » Tue Nov 16, 2010 1:34 pm

A little bump since my wrists still hurt.
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Re: Reduce chances of RSI (usability improvements condensed)

Postby Tacheron » Tue Nov 16, 2010 4:18 pm

Mine too so bumpitty bump.
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