Emotes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Emotes

Postby Riou1231 » Wed May 12, 2010 8:34 am

Resture wrote:
kralmir wrote:wow resture you sound just like a little child not getting his way, but i dont wanna waste more time on this so this pretty much applies to you aswel:

Image


stfu.

theTrav wrote:Jumping, Bowing, Waving, Pointing, Sitting (on the floor) lying down

Personally I'm more keen on body movement than facial emotes


Well you know what I meant. I really don't even give a shit if they implement any movement at all for the sprites.. just in the area chat being able to change it from a form of talking to a form of action. Even if it's only text. Like you said bowing... Resture bows. That would show respect in a community to a leader. Or Resture nods. Would show someone acknowledging something. Some people would rather show actions rather than words. I am one of those people so I suggested it. Most game have some form of emotes. And this game would be perfect for roleplaying in my opinion. It has all the characteristics for a roleplaying game... towns, cities, farms, governments, traders, murderers. You can't really roleplay much with only words.


Seriously now, stop being such a prick going around saying, "stfu". Just because things don't go your way there's no need to be rude, If you want your idea implemented you either have to reinforce it, or just let the majority decide. There's no need to be an insufferable prick about it and say, "stfu" to anybody that doesn't think your idea is worth it.
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Re: Emotes

Postby theTrav » Wed May 12, 2010 8:55 am

Riou1231 wrote:If you want your idea implemented you either have to reinforce it, or just let the majority decide.

Features are not implemented based on strong arguments or democracy...

They are completely under the whim of the developers.
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Re: Emotes

Postby kralmir » Wed May 12, 2010 11:37 am

theTrav wrote:
Riou1231 wrote:If you want your idea implemented you either have to reinforce it, or just let the majority decide.

Features are not implemented based on strong arguments or democracy...

They are completely under the whim of the developers.


democracy, no. strong arguments, yes, if you can give a reason of why it needs to be added and can come up with good solutions for arguments it much more likely to be added, ofcourse at the end of the day the devs alone deside what they add. but il bet you they dont even consider a idea where the best argument seems to be "i want it, stfu if you make a comment to question it".
[5:09:24 AM] kralmir: shrek is love
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[5:09:27 AM] kralmir: shrek is life

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Re: Emotes

Postby theTrav » Thu May 13, 2010 5:48 am

kralmir wrote:il bet you they dont even consider a idea where the best argument seems to be "i want it, stfu if you make a comment to question it".


The dev's are pretty smart guys, if the idea has merit, 90% of the time they will have already thought of it. If they haven't thought of it, who knows what crazy tangents will trigger it in their minds.

I won't take your bet though, gambling is for chumps
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