What use is the latest "upgrade"

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: What use is the latest "upgrade"

Postby Ferinex » Thu Jul 09, 2009 8:17 pm

JTG wrote:Well, that is indeed a good point. But I enjoy the fact theres risk. I don't want to burn out logging in day to day doing the same things. I want disasters, thieves, and murderers around so its not stupidly menial.

I also want risk. What sami wants is a game with no risk where things can happen but nothing can "Ruin" you. I want a game where you can get fucked over six ways to sunday. This game gives me that.

It doesn't force me to do anything, I don't have to like a player, I don't have to be forced to see him live. I don't have to watch people lord their superior items over me.

I can fuck them over just as bad as they can fuck me over.


Agreed over 9000 times.


@Loftar: Make fence building a skill, and make the strength of the fence dependent on your characters strength. Voi-fuckin-la. Griefers can't use it as it would tip over when you poked it. :)
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Re: What use is the latest "upgrade"

Postby JTG » Thu Jul 09, 2009 8:24 pm

You could also make fences burnable, they just take a lot longer than a fire to burn out.
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Re: What use is the latest "upgrade"

Postby Ferinex » Thu Jul 09, 2009 8:26 pm

JTG wrote:You could also make fences burnable, they just take a lot longer than a fire to burn out.


Did someone say FLAMING ARROWS?
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Re: What use is the latest "upgrade"

Postby JTG » Thu Jul 09, 2009 8:28 pm

Indeed, What you see ingame right now is what we call a 3rd world country sort of state, Or anarchy. There is no government and theres people who are there to do nothing but cause pain and live off of the others.

People in real life formed communities to combat this sort of thing. So never should this game benefit the single land owner, over a community, or a bad person.
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Re: What use is the latest "upgrade"

Postby Ferinex » Thu Jul 09, 2009 8:29 pm

If people stuck together in communities they could go and track and kill the thief/murderer - you know, like what the devs intended.

GG guys.
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Re: What use is the latest "upgrade"

Postby kobnach » Thu Jul 09, 2009 8:31 pm

Ferinex wrote:If people stuck together in communities they could go and track and kill the thief/murderer - you know, like what the devs intended.

GG guys.


So you believe that the developers want violence and conflict, and are specifically building their game to encourage it, not merely to make it possible?
Last edited by kobnach on Thu Jul 09, 2009 8:32 pm, edited 1 time in total.
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Re: What use is the latest "upgrade"

Postby Ferinex » Thu Jul 09, 2009 8:32 pm

Yes.


Edit: Because what the hell fun is it doing boring shit that you can do in the real world anyway?

Edit2: You edited your post. Do the devs want the game to be solely about that? I don't fucking know, ask them. It's a game, so I assume yes. Stop taking it so seriously. If you're not having fun, go play Call of Duty or L4- ... Oh, wait, right, maybe you should go play a My Little Pony game instead. Careful, there might be a High Scores Table.


Edit3: Sorry if that came off as assholeish, I was just making a point.
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Re: What use is the latest "upgrade"

Postby sami1337 » Thu Jul 09, 2009 8:36 pm

Ferinex wrote:If people stuck together in communities they could go and track and kill the thief/murderer - you know, like what the devs intended.

GG guys.


That's the problem. You can't have a town with 24/7 people running around. So what towns instead do is attract people like jtg. Nothing else. If you're living on your own you're much safer. It's a game. You can't expect people to play 24/7.

And to JTG, you're wrong on all aspects about me / us. I don't want impassable security and i don't leave stuff out in the open. Well i didn't before the update anyway. Because now everything is made out in the open because of the update.

And i didn't say i am quiting. I am just not wasting my time on something that's destroyed tomorrow just because there's no way to secure it.
If i'd catch 4 moths today, you will let them lose while i am sleeping and return empty handed tomorrow.
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You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
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Re: What use is the latest "upgrade"

Postby Ferinex » Thu Jul 09, 2009 8:39 pm

sami1337 wrote:And i didn't say i am quiting. I am just not wasting my time on something that's destroyed tomorrow just because there's no way to secure it.
If i'd catch 4 moths today, you will let them lose while i am sleeping and return empty handed tomorrow.


And then you know what you do? You and the community you live with go kill him. Oh, wait, Deja Vu, I could have sworn I said this somewhere else...

What is he going to do, make a new character with half the strength that takes twice as long to bust down your kiln wall? That kind of shit gets tedious and boring, like farming.
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Re: What use is the latest "upgrade"

Postby JTG » Thu Jul 09, 2009 8:41 pm

destroying shit eats mad stamina too. So he will need like 5 teapots.

I seriously think you let someone attack the side of your vault for 6 hours.
Last edited by JTG on Thu Jul 09, 2009 8:44 pm, edited 1 time in total.
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