by niltrias » Sat May 29, 2010 3:24 am
jorb wrote:That defining anything apart from mapdata per supergrid is very unconvincing. Animals should spawn from specific points, or patterns, not be restricted to our more or less arbitrary mapsquares.
I agree with you in theory. The "per supergrid" idea is basically just a stand-in to create a bit more localization of resources, until the map generator itself is improved to do the job. Since you can find pretty much every terrain (barring only thickets) pretty much anywhere in the world, there is no way to make this sort of localized resource effect with the current world...
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