Well I am struggling to figure out why my idea was a bad one, but in turn maybe you couldn't see why it was a good one.
(Or maybe you guys are sick of the word decay

)
So I'll explain my points why I think it's a decent idea:
-It allows specialization since you can't sustain all stats together at once.
-I've decided to mix my ideas with Atherman and propose having an individual bar for all stats.
Zamte wrote:In general the problem seems to be that there is no perfect solution. As much as the "seperate FEP bars" thing could be handy, all it does is turns all food into +stat. There would be absolutely no downside period to eating every piece of food you could find, and the only thing limiting your growth potential is how fast you can find it and how fast you can eat it.
-Well I'm not sure if this is enough thought for you (the only thought I use with the current system is what one food should I eat until I'm a certain level at desired stat) but decay means you can't just keep eating one chosen food for a week, which as we all know is unrealistic anyway. This means you have to think about your other stats that you want to keep up therefore making multi-stat food even more desirable.