jorb wrote:Crude RL time is probably not the best cost for slider changes, no.
I like the idea of in game actions affecting belief sliders but I think that you should wait until religion or combat remakes to revamp belief sliders...in the meantime...offline accumulation of time (and perhaps a small increase in the required time) is an excellent placeholder to a very frustrating mechnic.
Indeed I'd like to see belief sliders being chosen by actions but optionally. For example lets say I'm a farmer and I have full nat but I go harvest clay or some shit that might affect my belief. If I don't want to change the slider I shouldn't be force to.
On the same token, adjustment actions shouldn't be cyclic. I shouldn't have to mine at full nat just to get full ind. Idc if it makes sense but just like skill specific training, it's a recipe for vendor trash.