I can imagine many people going "Hurr durr derp derp My god is better than yours durr"
Then someone comes and rapes his sanctuary. He then becomes an hero.
Jackard wrote:the entire point is that it's absolute.
jorb wrote:If you're looking for an angelically safe position in which no whim or wish of yours can get frustrated, you are playing the wrong game.
Jfloyd wrote: can imagine many people going "Hurr durr derp derp My god is better than yours durr"
Then someone comes and rapes his sanctuary. He then becomes an hero.
Erik_the_Blue wrote:Jackard wrote:the entire point is that it's absolute.jorb wrote:If you're looking for an angelically safe position in which no whim or wish of yours can get frustrated, you are playing the wrong game.
1. I could tell the OP he's playing the wrong game and dismiss his idea entirely.
2. I could tell the devs that they're designing their game wrong because they're not giving the players what they want.
3. I could try to reach a middle ground that gives some land added protection without creating the absolute protection jorb is against. This is the path I chose.
4. The trivial position of choosing to not speak.
Jackard wrote:where blood cannot be shed
Erik_the_Blue wrote:Use the sanctuary trees to grow new trees which are chopped for wood (and convert mud to forest which can then be plowed). This eliminates "salt the earth" strategies (though a lot of damage could still be done).
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