ElGato wrote:Nonsapient wrote:Edit: this might be a really neat idea; you could have each SG add randomly determined FEPs to a few select foods produced there; this would create demand for regional goods without requiring any sort of ecological or climatic differences.
Hm, I though sab was suggesting thinks like for example you could make cheese type 1 on mudflat or cheese type 8 on moor.
Maybe I got the wrong impression.
i meant more of a supergrid scale, although loftar has said that the new mapgen won't have "supergrids". a large region.