by Zirikana » Wed Dec 01, 2010 9:06 pm
I'm not saying this is a perfect idea, but I'm going to throw it out there to see if anyone can pick it up and run with it: In order to solve the issue of guarding the ram 24/7 with an online player while it dries, what if a system was put in place where rams could only be moved and/or destroyed at certain rl times of day? Analyze the time zones of users to find the optimum times of day so that it isn't ridiculous for the majority of players, and pick maybe one or two hours of the real-life day in which rams can be used. Allow a good hour or two of real life time per day or per week that could be known as "siege time", so everybody can prepare for it and not be chained to their computers on guard duty. Then, it's reduced to a matter of playing games with camping and walling and things like that in the hours inbetween.
As for a rationale behind why this would ever actually be.... i dunno, make up some sort of ancestor-battering-ram-spirit hooey, whatever.
Another idea i just had was to allow camouflaging of the ram while it dries. Add boughs and leaves and sticks and whatever natural fibers you can find to the ram after building it, and the "camo" quality could be determined by the inteligence or stealth of the person doing it. Then, if any other player does not have high enough perception or inteligence, they will be unable to interact with the ram. I'd say have the sprite be hidden as well, but custom clients make that impossible. It's a crude and sloppy way to do it, but maybe you all can improve on the idea.
"Bein' a minotaur is a lot like bein' a regular human except moo" - J. Rowland