Laremere wrote:I think a good solution would be to limit houses to be rectangle, and you get to chose the size and building materials. The better building materials you have, the bigger the maximum size of the building you can build. Additionally, you could chose where to build doors, and also build another building next to said building and have a door go between the two buildings.
Even limiting to rectangle, changing the dimensions of the roof could make for some fun times drawing.
This may be one area for them to try experimenting with full on 3d assets for drawing houses.
Mostly though I think making larger or smaller rectangles wouldn't really satisfy too many people. What I'd like to see is some sort of mechanic for "architecting" a house, where you place the walls and doors, and then once you've finished you get a "blueprint" which can be used to create building sites.
Once you've finished building you find out whether your design was sound or not as the house either stays up, or crumbles in a big heap of materials (maybe lose some or a lot depending on how bad the design was)