Onionfighter wrote:Taking away teleporting is one of those major changes that would need to be done with a world reset. While the people who don't like traveling generally want teleportation, I think removing it could force some very interesting and fun game play. People would of course have to be physically closer together to interact regularly, but that would also mean that being farther away from hostile people would again provide a certain amount of protection.
When I think of some of the new professions and activities that could come out of removing teleportation, I get excited because I think these could be really fun.
Yeah enjoy that shit when the world expands and you're in the center and find a fucking q120 clay spot N4E4.
This is exactly why this idea is shit, finding the best, you simply can't do it, you're taxed severely for being the best, would have to constantly move your village, have a big village? PFFTFUCKYOU.
Would it be interesting, at first.
Would it be fun? Not 6 months into a world when all your infrastructure is properly set and doesn't fucking matter because going to collect clay is literally an all day experience taking 4+ hours one way.
Even if we had marching and that time was significantly reduced people would constantly trolololololo with blockades along the way whether present or not just to lol at you cause the whole thing isn't claimed.
When ratio's for claims are properly fixed (which is intended to happen sooner rather than later from what I gather) you can't claim the road, meaning you have to manually fix any walls you'd have on the road, and you'd need walls because you can't claim it, meaning people will leave stuff in the way all the time SCENT-FREE so you can't even track the faggots.
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