Ninijutsu wrote:5. And the time you spend when you have curios is spent doing what you want, like building.
Ninijutsu wrote:You're not being taken seriously because you're the only person on earth who has experienced the curiosity system and dislikes it. Lower your expectations of critical reception.
YoukaiMori wrote: Because I spent a lot of time building and also gained LP while doing it. Why do you act like you couldn't build before or that you didn't get anything out of building? I don't understand this argument at all.
Bugssy wrote:I love these discussions, just wish there was more constructive discourse instead of a sea of flames and insults.
The OP is 50% right and 50% left. The new curiosity system isn't perfect, admittedly, but it's definitely not "wrong". What was wrong was the old LP system that OP seems to want to revert to, which in my opinion (and apparently that of most HnH players) would be a huge leap backwards, into a world of endless grinding, devoid of trees and with endless swaths of rotting animals.
As your post has concluded, what the new Curio system has done is even out the LP rewards, and done away with most of the requirement to grind away at meaningless tasks. Instead of wasting hours on repetitive motions to gain LP, you can now make curios in a matter of minutes, fill up your study, and your LP is essentially earned in the background, freeing the player up to pursue other endeavors, like exploring and doing whatever else they find interesting.
The drawback is that players can now earn LP without having to be active in the game, all they have to do is log in to reload their study with curios and log out, little to no gameplay required, and letting people log out just means less people idling on the server. This may be considered abuse of the system, but at least these passive players aren't laying waste to the landscape and contributing to more lag. I only just realized this after going through this thread, and it makes perfect sense, but there's not need for all the bashing.
Imagine, if you could discuss this topic like rational, able minded people, we may just come up with something even better. I hate to sound like a hippie, but in this case, cooperation would be far more constructive here.
Bugssy wrote:Imagine, if you could discuss this topic like rational, able minded people, we may just come up with something even better.
GrapefruitV wrote:This is exactly your argument. You keep saying, that you can't build and hunt with current system. But what stops you, except for (as it seems) misunderstanding of sandbox concept?
But YoukaiMori you're dumb, you're the only person to ever do this, nobody else in the entire game has ever found the new system boring, stop complaining!
Arcanist wrote:This is all stupid.
Items have meaning now, a bone isn't just good for making a bone saw and dropping it, you can make curiosities (or food) from almost every item in the game.
If you hunt for example, you get the deer, take his hide and lake leather, then a leather ball. Take his meat and make sausages, then take his bones and make seers bones.
Before you'd kill the deer, take his meat and make sausages and throw the rest away.
If you kill a bear it's the same, you can make teddy bears from his hide, or leather if you really want to.
Now, if you mine some metal, you can make that metal into curios, rather than make a sword for the LP, then drop the sword.
I played haven, I farmed, crafted, mined, crafted, foraged, and did anything I wanted in the game. The only things I threw away were bloody rags.
If you want to sit all day imping spindles then your JK arse can play Wurm online.
Bugssy wrote:As your post has concluded, what the new Curio system has done is even out the LP rewards, and done away with most of the requirement to grind away at meaningless tasks. Instead of wasting hours on repetitive motions to gain LP, you can now make curios in a matter of minutes, fill up your study, and your LP is essentially earned in the background, freeing the player up to pursue other endeavors, like exploring and doing whatever else they find interesting.
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