Real bows have draw strengths associated with them....
The strongest people could use 200 lb draw strength bows.
A regular bow is maby 30-50 lb draw strength?
Since I doubt they will be able to fix the wall issue maybe we should concentrate on what can be adjusted such as which stats effect a bows max damage. I also think the damage should vary wildly. currently if you have tons of perception you will always hit max damage if you hit your target which is just stupid. I also think perception vs agility was a stupid way of calculating it... if you opponent is standing still then he is standing still... perhaps your opponents agility should make your aim go down faster while they are moving instead?
I think that maybe after someone is out of visual range (ie they become a ?) it should break your aim aswell.
Also it was suggested along time ago that when someone does combat manuevers against you it should reduce your aim. If an animal is right up against you doing there combat manuvers it should be constantly reducing your aim.