ramones wrote:SuperNoob wrote:but the HHP damage isn't meant as a punishment, its meant to prevent scent spam! if you want someone punished for vandalizing your stuff go kill them, or hire someone else to.
I totally agree with you here, but as things are now, they need ton of time + resources to be built and only one click to be destroyed. Therefore some compensation would be nice, thats my biggest wish
A good resource node will recover. They are dealing non-permanant damage at a click. This is fine node should require brickwalls (at least Palisades) to protect. Vandalizing a node is about equivalent to theft.
Edit:
burgingham wrote:Ultimately the LP system allowing for this claim warfare. I have become quite the enemy of the Curitosity system since it allows way too many severe abuses and most of all it got rid of permadeath.
I assume you are talking about the LP system in general and not the curiosity system.