by jorb » Fri Jan 29, 2010 9:02 pm
There has been a fair amount of bugged items in circulation even after our server-wide quality reduction. There was a bug with the cauldron that allowed the Q on water to be increased, and we were unaware of it at the time of the reduction. Although I have taken some limited measures to try and contain the damage, I have not been successful in doing so. As of now we have no way of determining who has bugged items, nor to what extent they exist. Items affected by the niebelung-coal are at this stage impossible to separate from the market in general.
I do not see a map reset serving a purpose at this stage. This world has been doomed at least since the bugged coal first got in to the system. I suggest people play this game with full knowledge that there will be a reset at some point, and try to get whatever fun they can out of this world while we're still in it. At some point we will be taking a new combat system into this world, and it'd be nice if we could get some meaningful feedback on that before we move on to a new world. (I'd rather discover bugs and issues here -- where it obviously matters less -- than when people have been investing time and effort in a new world)
Everyone needs to understand clearly that we are in the process of developing this game. We are still changing fundamentals, and while we are still doing that I can only advise against investing time into the game that you can't afford to "lose". If you have fun playing the game as it is, by all means do so -- we love having players, and we love getting feedback.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose