Chakravanti wrote:flaw wrote:
Alpha status has nothing to do with it....They're still groping toward a way to make that viable.
Apparently I'm an Idiot. Someone care to inform me what alpha does mean if it doesn't mean the promise of evolutions both major and minor to the game itself?
Apples and oranges. The fact that it is Alpha, or whatever it is, isn't why there is no PvP, which is what was asserted.
Chakravanti wrote:sabinati wrote:that doesn't mean the whole game is about pvp/conflict
Also, this. Fucking, THIS. What I think makes this game awesome is that once PvP IS viable with PK anywhere and permadeath, mooners will have to rely on PvP players and may even split their attention between such toons. The catch here is that without crafters PvPers can't develop and without PvPers mooners aren't safe. Once PvP is has found a viable balance of action then this dynamic creates a politico unrivaled in any other MMO.
Are we actually disagreeing here? I can't tell for sure. I read what the devs write. This game is about pvp/conflict (or maybe I should say that's what they're trying for). Uninhibited, uncontrolled, unmoderated conflict. The crafting part of it is just a way to facilitate the conflict. What they're still trying to find is the risk/reward balance that will allow real PvP.