Sever wrote:Macro macro macro. Not fun not fun not fun.
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Sever wrote:Macro macro macro. Not fun not fun not fun.
Sever wrote:Presumably, you get your learning points doing whatever you do well, then you spend your abstracted freetime learning something else, i.e. killing bears by day, learning agriculture by night. Also, learning-by-doing or attrition style systems set you up for vast fields of macroing robots, something which prefers to be reduced. I played a very basic and very tiny community RPG that was essentially a Zelda-style visual MUD once which had you learning by doing. I reminded me of what Chak said previously about Runescape. I saw a guy firing arrows at a hedge and came back to see him doing the same thing 5 hours later. Same went for miners, except they had to keep moving to the next tile every 5 minutes or so. Macro macro macro. Not fun not fun not fun.
The first part of this text discusses Credos the second one an alternative learning system. These do not necessary go with each other though i adapted the Credos in this way. My intention is that you can create a character with whom you can identify yourself and emphasize your conviction/beliefs ie "Credo" to others.
Bigfish wrote:
Potjeh wrote:The plan is to scrap the whole LP system and replace it with something more involved. Macroing in the new system will presumably be unproductive.
Potjeh wrote:Where did you get that?
Bigfish wrote:
Onionfighter wrote:God damn it, your bars aren't aligned.
Potjeh wrote:Oh, I didn't fully read the OP. Now I see it's yet another one of those "only raise farming by doing farming" systems, and the general consensus is that we don't want those.
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