Meat and intestines

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Meat and intestines

Postby Thurrok » Sun Nov 14, 2010 10:46 am

Rallor wrote:But why not implement the meat into body parts, it seems you only get the bulk of the meat rather than the other parts, like:
Leg
Shoulder
Neck
Ribs
and the list could go on
And obviously the different parts could be used for different dishes etc


Uff. That goes a bit beyond what non-cooks are able and willing to learn about making sausages, don'tcha think?
Increasing complexity != improving gameplay.

Also, I don't think loftar would want to code 200 different sorts of pig sausages based on different body parts' meats.

Now, I might be rambling but this just inspired me to think about a multilateral quality system. For example, you butcher a pig and get a q70/70 pig as well as one piece of q70/50 intestines in your inventory (yes, you can literally fit a whole pig in there, fuck realism). q70/70 means you can make 70 units of 70q meat out of it (this would depend on the meat qual/quan of the pig you butchered). That's it, no more hassle with overloading yourself. This idea could even be extended to multiple body parts if necessary, porkhead soup (with a pork head floating in the cauldron) would be quite funny.

Interesting how the weirdest sausage ideas come from a vegetarian. Bleh.

You know, just forget what I said. It's probably impossible to add a second quality value anyway.
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Re: Meat and intestines

Postby Potjeh » Sun Nov 14, 2010 11:12 am

Thurrok wrote:Also, I don't think loftar would want to code 200 different sorts of pig sausages based on different body parts' meats.

That's not how it works. Sausages use scraps of meat from all parts of the body, and the choice cuts are used for smoking.
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Re: Meat and intestines

Postby mipmiopin » Mon Nov 15, 2010 10:09 am

Did anyone mention meat pies here? If nobody did - can I ask for them?
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Re: Meat and intestines

Postby OvShit » Mon Nov 15, 2010 1:45 pm

mipmiopin wrote:Did anyone mention meat pies here? If nobody did - can I ask for them?

Heck, yes - why had we forgot about them?
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Re: Meat and intestines

Postby Potjeh » Mon Nov 15, 2010 2:37 pm

Oh hell yeah. I always have leftover meat after making sausages, having a use for it would be awesome.
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Re: Meat and intestines

Postby sabinati » Tue Nov 16, 2010 5:44 am

mipmiopin wrote:Did anyone mention meat pies here? If nobody did - can I ask for them?


oh my yes
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Re: Meat and intestines

Postby OvShit » Wed Nov 17, 2010 5:01 pm

By the name of the Great Meat Pie - arise!
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Re: Meat and intestines

Postby Rallor » Wed Nov 17, 2010 10:06 pm

Meat pie sounds good! you have my vote
And about the body parts, its just a thought, maybe for much much later in the game one all the important stuff is done,
just what seems to be the rump and intestines lacks depth for me..
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Re: Meat and intestines

Postby Thurrok » Sat Nov 20, 2010 5:04 pm

Döners. We need them. They might not fit into the setting and be completely useless, but they'd still be epic.

jorb, draw us some. kthx.
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Re: Meat and intestines

Postby OvShit » Wed Dec 01, 2010 5:58 pm

A-ah, here you are!
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