sabinati wrote:geez man it wouldn't be loading lots of smaller files vs loading 1 bigger file it would be loading lots of smaller files vs loading lots of bigger files
derp
Butko wrote:I made some optimisation of mine in paintshop:Now I have only one file for a male with idle arms. In H&H client we have 40 files.
If I'm not mistaken (I don't have a lot of knowledge aboiut openGL and that stuff), loading a lot of small files is slower for rendering than loading one bigger file.
Ofc if original client would use sprites like that there would be no need for server calculation for each part and some ppl would get probably more FPS.
What is your thoughts devs? :D
Butko wrote:There are 3 different states of arms: norlam idle, carrying something and carrying something above head. Only first state of arms need to be animated.
We have only one legs to be animated and torso and ehad barely have animation if they have any at all...
DeadSexy wrote:Is there a way to play this game without an internet connection?
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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