Boats

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Boats

Postby theTrav » Tue Sep 15, 2009 8:45 am

Jackard wrote:It's frankly a ridiculous suggestion, if you are going to give someone a cooldown that can possibly last weeks you might as well remove teleports altogether.


Ok, I took a peek at this one, and at the risk of getting trolled again, have you considered that teleportation was not implemented with the idea of letting people teleport large distances?

Loftar put it in, so people could work around wall ins a little better.

The suggestion is aimed at making short range teleports to get around someone walling in / claiming over your hearth fire possible, while effectively removing teleportation as an option for anything else.
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Re: Boats

Postby Jackard » Tue Sep 15, 2009 10:55 pm

have you considered that you are wrong

jorb wrote:8) I should be able to log in by my claim. In fact, I should be able to log in at villages I've been to, if they choose to allow that. Realism is fine and all, but I can't make good contact with people through in game means at present. This completely sucks. I don't want to have to rely on IRC and shit to play a little bit of a social game. I can't leave notes around me and hope on them being read by someone.

10) Trade needs to get easier, not harder. Also, I need some way to transport built objects at a reasonable pace. I don't want to build a fucking anvil with iron being what it is. It'll suck, and I don't want to put points in mining. I want to buy a pick axe. I want to buy iron to build cellars and shit that isn't affected by quality, and I want to buy prebuilt cauldrons from competent smiths. I could actually consider buying tea premade, if I could get it via some reasonably fast paced medium.

28) Note to self: I did not like autoports in Oblivion. I have argued that they spoiled a large part of what was fun about Morrowind. (And, also.... removing levitation? Jesus Christ that was the stupidest thing Bethesda ever could have done). Auto teleports completely ruined Fallout 3. Let us not make that mistake.... I did like them in GTA, though.... why was that? We can't let this get out of hand, anyhow. Travel worked fine in Fallout 2, though, but I'm not sure that I want to make it more abstract.

oh yeaaaaaaa
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Re: Boats

Postby AnonWat » Tue Sep 15, 2009 11:58 pm

Yeah make boats.
Only because that way I can all caps 'I'M ON A BOAT, I'M ON A BOAT'
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Re: Boats

Postby theTrav » Wed Sep 16, 2009 3:27 am

Jackard wrote:have you considered that you are wrong
jorb wrote:some opinions that were posted AFTER trav

oh yeaaaaaaa


Nice one troll, you win whatever it is you're trying to win, I concede.

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