True, he does have a point. So do I, it's been said before. The PURPOSE of arguing against change is so that those who propose to change can develop and articulate the reasons why the proposition is better. You don't win an argument by not having opposition, or insulting your opponents position and then making derisive remarks about the current state of the game.
But anyways, Sabinati has a real point. Communty resources granting increased productivity and socialization as well as the benefit of having a more cooperative defense is already motivation enough for people to band together into villages. With the exception of a handful of dumbass nubs who don't understand these things and a handful of people who simply prefer to play an MMO by themselves (I STILL don't get this) most of the players in this game are in a village/comunity or are trying to find/establish one.
The implementation of the QL system and semi-scarce mines has caused this effect. Still, LP gain from civilized production activities is extremely shitty.