People would trade anything even right now for rl money.
And anyways thats a completely different issue.
ThirdEmperor wrote:Supply and Demand my good man! You correct, the cast iron would be as valuable as ever UNTIL THE MACROER TRADES IT. Imagine the hypothetical town A, everyone in town A is a farmer and needs three iron bars to make a farming tool they desperatly need, but no one in town has any. Then the macroer comes to town and trades them all 3 CI bars, suddenly they all have enough ci to make their tools and therefor need it less. Before the farmers greatly needed ci to build tools, now they have more ci, and therefor don't need it as much, meaning they will trade less for it and therefor the value of ci has dropped in village A
Ferinex wrote:thirdemporer, you have no understanding of how value-inherent currency works.
say the system where you get 1 coin for each q of a nugget. you mine a q32 nugget. you get 32 coins. you melt those 32 coins back into a nugget... q32 nugget.
Nothing is lost or gained in the process. This also means you could turn two q32 nuggets into one q64 nugget. the quality is doubled, but the quantity is cut in half.
all this bullshit about inflation is retarded and you have no clue what you're on about. if someone started churning out coins and flooded the world with them, so what? so people have metal finally, awesome. the majority of the player-base already doesn't have metal. everything you are presenting relies on someone writing an AI to mine and create coins. even if they did, and now everything was worth more coins, how is that a bad thing? it means everyone has more metal to play with. metal has a use in and of itself.
Ferinex wrote:thirdemporer, you have no understanding of how value-inherent currency works.
say the system where you get 1 coin for each q of a nugget. you mine a q32 nugget. you get 32 coins. you melt those 32 coins back into a nugget... q32 nugget.
Nothing is lost or gained in the process. This also means you could turn two q32 nuggets into one q64 nugget. the quality is doubled, but the quantity is cut in half.
all this bullshit about inflation is retarded and you have no clue what you're on about. if someone started churning out coins and flooded the world with them, so what? so people have metal finally, awesome. the majority of the player-base already doesn't have metal. everything you are presenting relies on someone writing an AI to mine and create coins. even if they did, and now everything was worth more coins, how is that a bad thing? it means everyone has more metal to play with. metal has a use in and of itself.
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